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Devlog

  • How I Made Card Effects Work Using the Strategy Pattern
    June 13, 2024 by UCGMaker
    Since a card effect can basically be anything, the biggest hurdle was writing the code in a way that's reasonably readable, with an emphasis on expandability. I need to be able to add new effects easi... Continue reading
  • Updates to energy system and monster strength
    June 08, 2024 by UCGMaker
    I've received feedback suggesting I simplify the energy system. The large numbers were confusing and hard to follow, so I've reduced them from triple and quadruple digits to single and double digits... Continue reading
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